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Blender to Unreal Engine 5
Blender to Unreal Engine 5
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Blender to Unreal Engine 5
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Blender to Unreal Engine 5
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Blender to Unreal Engine 5
Streaming Video

Blender to Unreal Engine 5

2022
Request Book From Autostore and Choose the Collection Method
Overview
Get started with part 1 of a medieval game assets 3D modeling series by first creating a triple AAA quality medieval gallows model with Blender and Unreal Engine 5. About This Video: Maximizing the potential of your references to develop strong game asset concepts. Discovering the basics of rigging and animating inanimate game assets in Blender. Learning how to use HDRIs as 3D model backgrounds for your portfolio. In Detail: Welcome to part 1 of a medieval game assets 3D modeling series. In this part, we will be creating a set of medieval gallows with aged wooden planks and rope. Our focus will be on building a simple wooden structure for our gallows, followed by modeling a rope and then adding realism to it. We will also be making sure that the floor platform planks are cut the right way so that they can collapse in a believable way when the execution lever is pulled down. We will also see how to use keyframes to key in different animations to the parts we want to animate. Then, we will learn about specific types of in-built Blender lighting functionalities that will enhance the scary and dark feeling of your medieval gallows. In the final section, we will deep-dive into Epic’s all-new Unreal Engine 5. We will learn everything right from importing animations from Blender to having them work correctly in UE5 to rendered in real-time and creating our own portfolio gradient skybox! By the end of this course, you will be able to create a 3D medieval gallows asset for your game. All the resources for this course are available at GitHub.
Publisher
PACKT Publishing
ISBN
9781837635696, 1837635692