Asset Details
MbrlCatalogueTitleDetail
Do you wish to reserve the book?
Hollywood gamers : digital convergence in the film and video game industries
by
Brookey, Robert Alan
in
Animation
/ Convergence (Telecommunication)
/ Film & Video
/ Motion picture industry
/ Motion picture industry -- Technological innovations
/ Motion pictures and video games
/ PERFORMING ARTS
/ Technological innovations
/ TECHNOLOGY & ENGINEERING
/ Television & Video
/ Video games industry
/ Video games industry -- Technological innovations
2010
Hey, we have placed the reservation for you!
By the way, why not check out events that you can attend while you pick your title.
You are currently in the queue to collect this book. You will be notified once it is your turn to collect the book.
Oops! Something went wrong.
Looks like we were not able to place the reservation. Kindly try again later.
Are you sure you want to remove the book from the shelf?
Hollywood gamers : digital convergence in the film and video game industries
by
Brookey, Robert Alan
in
Animation
/ Convergence (Telecommunication)
/ Film & Video
/ Motion picture industry
/ Motion picture industry -- Technological innovations
/ Motion pictures and video games
/ PERFORMING ARTS
/ Technological innovations
/ TECHNOLOGY & ENGINEERING
/ Television & Video
/ Video games industry
/ Video games industry -- Technological innovations
2010
Oops! Something went wrong.
While trying to remove the title from your shelf something went wrong :( Kindly try again later!
Do you wish to request the book?
Hollywood gamers : digital convergence in the film and video game industries
by
Brookey, Robert Alan
in
Animation
/ Convergence (Telecommunication)
/ Film & Video
/ Motion picture industry
/ Motion picture industry -- Technological innovations
/ Motion pictures and video games
/ PERFORMING ARTS
/ Technological innovations
/ TECHNOLOGY & ENGINEERING
/ Television & Video
/ Video games industry
/ Video games industry -- Technological innovations
2010
Please be aware that the book you have requested cannot be checked out. If you would like to checkout this book, you can reserve another copy
We have requested the book for you!
Your request is successful and it will be processed during the Library working hours. Please check the status of your request in My Requests.
Oops! Something went wrong.
Looks like we were not able to place your request. Kindly try again later.
Hollywood gamers : digital convergence in the film and video game industries
eBook
Hollywood gamers : digital convergence in the film and video game industries
2010
Request Book From Autostore
and Choose the Collection Method
Overview
For years, major film studios have licensed products related to their
most popular films; video game spin-offs have become an important part of these
licensing practices. Where blockbuster films are concerned, the video game release
has become the rule rather than the exception. In Hollywood Gamers, Robert Alan
Brookey explores the business conditions and technological developments that have
facilitated the convergence of the film and video game industries. Brookey treats
video games as rhetorical texts and critically examines several games to determine
how specific industrial conditions are manifest in game design. Among the games (and
films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron
Man.
Publisher
Indiana University Press
Subject
ISBN
0253222311, 9780253222312, 9780253355249, 0253355249
This website uses cookies to ensure you get the best experience on our website.