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Implementation of Augmented Reality of Android Based Animal Recognition using Marker Based Tracking Methods
by
Fujiati
, Haryanto, Edy Victor
, Saleh, Alfa
, Lubis, Nurul Izzah
, Lubis, Ervianna Lestari
in
Android
/ Animals
/ Aquatic animals
/ Augmented Reality
/ Cameras
/ Defense contracts
/ Distance measurement
/ Education
/ Marine animals
/ Markers
/ Physics
/ Scanning
/ Smartphones
2019
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Implementation of Augmented Reality of Android Based Animal Recognition using Marker Based Tracking Methods
by
Fujiati
, Haryanto, Edy Victor
, Saleh, Alfa
, Lubis, Nurul Izzah
, Lubis, Ervianna Lestari
in
Android
/ Animals
/ Aquatic animals
/ Augmented Reality
/ Cameras
/ Defense contracts
/ Distance measurement
/ Education
/ Marine animals
/ Markers
/ Physics
/ Scanning
/ Smartphones
2019
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Do you wish to request the book?
Implementation of Augmented Reality of Android Based Animal Recognition using Marker Based Tracking Methods
by
Fujiati
, Haryanto, Edy Victor
, Saleh, Alfa
, Lubis, Nurul Izzah
, Lubis, Ervianna Lestari
in
Android
/ Animals
/ Aquatic animals
/ Augmented Reality
/ Cameras
/ Defense contracts
/ Distance measurement
/ Education
/ Marine animals
/ Markers
/ Physics
/ Scanning
/ Smartphones
2019
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Implementation of Augmented Reality of Android Based Animal Recognition using Marker Based Tracking Methods
Journal Article
Implementation of Augmented Reality of Android Based Animal Recognition using Marker Based Tracking Methods
2019
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Overview
Augmented Reality (AR) is a technology that combines 2 dimensions with 3 dimensions in realtime. Augmented reality can be applied in various things, one of them is in the field of education. In the world of augmented reality technology education can be used as a means of introduction of aquatic animals. Augmented reality serves to display 3-dimensional objects and their information by scanning markers. Markers made as scanning objects are carried out by the smartphone camera and will display objects in 3 dimensions. Based on testing the distance measurement of the camera against the marker, the optimal distance obtained from the camera can read the marker at a distance of 8 - 77 cm. This augmented reality application has been running well on smartphones and has featured 3-dimensional objects along with its information. Applications that have been made to facilitate the introduction of aquatic animals.
Publisher
IOP Publishing
Subject
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