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Robust data sampling in machine learning: A game-theoretic framework for training and validation data selection
by
Di, Xuan
, Mo, Zhaobin
, Shi, Rongye
in
Algorithms
/ Car following
/ car-following modeling
/ Data sampling
/ Datasets
/ Decision making
/ Equipment and supplies
/ Game theory
/ Machine learning
/ Methods
/ Monte Carlo tree search
/ Neural networks
/ Performance evaluation
/ reinforcement learning
/ Robustness
/ Sampling methods
/ Teaching
/ Training
/ two-player game
2023
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Robust data sampling in machine learning: A game-theoretic framework for training and validation data selection
by
Di, Xuan
, Mo, Zhaobin
, Shi, Rongye
in
Algorithms
/ Car following
/ car-following modeling
/ Data sampling
/ Datasets
/ Decision making
/ Equipment and supplies
/ Game theory
/ Machine learning
/ Methods
/ Monte Carlo tree search
/ Neural networks
/ Performance evaluation
/ reinforcement learning
/ Robustness
/ Sampling methods
/ Teaching
/ Training
/ two-player game
2023
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Do you wish to request the book?
Robust data sampling in machine learning: A game-theoretic framework for training and validation data selection
by
Di, Xuan
, Mo, Zhaobin
, Shi, Rongye
in
Algorithms
/ Car following
/ car-following modeling
/ Data sampling
/ Datasets
/ Decision making
/ Equipment and supplies
/ Game theory
/ Machine learning
/ Methods
/ Monte Carlo tree search
/ Neural networks
/ Performance evaluation
/ reinforcement learning
/ Robustness
/ Sampling methods
/ Teaching
/ Training
/ two-player game
2023
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Robust data sampling in machine learning: A game-theoretic framework for training and validation data selection
Journal Article
Robust data sampling in machine learning: A game-theoretic framework for training and validation data selection
2023
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Overview
How to sample training/validation data is an important question for machine learning models, especially when the dataset is heterogeneous and skewed. In this paper, we propose a data sampling method that robustly selects training/validation data. We formulate the training/validation data sampling process as a two-player game: a trainer aims to sample training data so as to minimize the test error, while a validator adversarially samples validation data that can increase the test error. Robust sampling is achieved at the game equilibrium. To accelerate the searching process, we adopt reinforcement learning aided Monte Carlo trees search (MCTS). We apply our method to a car-following modeling problem, a complicated scenario with heterogeneous and random human driving behavior. Real-world data, the Next Generation SIMulation (NGSIM), is used to validate this method, and experiment results demonstrate the sampling robustness and thereby the model out-of-sample performance.
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