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Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail
by
Chen, Xiaoxue
, Ye, Xiaojun
, Huan-ang Gao
, Chen, Mingjin
, Chen, Junhao
, Fan, Zhaoxin
, Zhao, Hao
in
Computer vision
/ Finite element method
/ Human body
/ Image reconstruction
/ Texture mapping
/ Three dimensional models
2024
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Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail
by
Chen, Xiaoxue
, Ye, Xiaojun
, Huan-ang Gao
, Chen, Mingjin
, Chen, Junhao
, Fan, Zhaoxin
, Zhao, Hao
in
Computer vision
/ Finite element method
/ Human body
/ Image reconstruction
/ Texture mapping
/ Three dimensional models
2024
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Do you wish to request the book?
Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail
by
Chen, Xiaoxue
, Ye, Xiaojun
, Huan-ang Gao
, Chen, Mingjin
, Chen, Junhao
, Fan, Zhaoxin
, Zhao, Hao
in
Computer vision
/ Finite element method
/ Human body
/ Image reconstruction
/ Texture mapping
/ Three dimensional models
2024
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Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail
Paper
Ultraman: Single Image 3D Human Reconstruction with Ultra Speed and Detail
2024
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Overview
3D human body reconstruction has been a challenge in the field of computer vision. Previous methods are often time-consuming and difficult to capture the detailed appearance of the human body. In this paper, we propose a new method called \\emph{Ultraman} for fast reconstruction of textured 3D human models from a single image. Compared to existing techniques, \\emph{Ultraman} greatly improves the reconstruction speed and accuracy while preserving high-quality texture details. We present a set of new frameworks for human reconstruction consisting of three parts, geometric reconstruction, texture generation and texture mapping. Firstly, a mesh reconstruction framework is used, which accurately extracts 3D human shapes from a single image. At the same time, we propose a method to generate a multi-view consistent image of the human body based on a single image. This is finally combined with a novel texture mapping method to optimize texture details and ensure color consistency during reconstruction. Through extensive experiments and evaluations, we demonstrate the superior performance of \\emph{Ultraman} on various standard datasets. In addition, \\emph{Ultraman} outperforms state-of-the-art methods in terms of human rendering quality and speed. Upon acceptance of the article, we will make the code and data publicly available.
Publisher
Cornell University Library, arXiv.org
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