Catalogue Search | MBRL
Search Results Heading
Explore the vast range of titles available.
MBRLSearchResults
-
DisciplineDiscipline
-
Is Peer ReviewedIs Peer Reviewed
-
Series TitleSeries Title
-
Reading LevelReading Level
-
YearFrom:-To:
-
More FiltersMore FiltersContent TypeItem TypeIs Full-Text AvailableSubjectPublisherSourceDonorLanguagePlace of PublicationContributorsLocation
Done
Filters
Reset
62
result(s) for
"De Peuter, Greig"
Sort by:
Digital Play
by
NICK DYER-WITHEFORD
,
STEPHEN KLINE
,
GREIG DE PEUTER
in
Culture
,
Digital technology
,
Electronic games
2003
In a marketplace that demands perpetual upgrades, the survival of interactive play ultimately depends on the adroit management of negotiations between game producers and youthful consumers of this new medium. The authors suggest a model of expansion that encompasses technological innovation, game design, and marketing practices. Their case study of video gaming exposes fundamental tensions between the opposing forces of continuity and change in the information economy: between the play culture of gaming and the spectator culture of television, the dynamism of interactive media and the increasingly homogeneous mass-mediated cultural marketplace, and emerging flexible post-Fordist management strategies and the surviving techniques of mass-mediated marketing. Digital Play suggests a future not of democratizing wired capitalism but instead of continuing tensions between \"access to\" and \"enclosure in\" technological innovation, between inertia and diversity in popular culture markets, and between commodification and free play in the cultural industries.
Utopian pedagogy
by
Cote, Mark
,
de Peuter, Greig
,
Day, Richard J.F
in
Anti-globalismebeweging.-gtt
,
Anti-globalization movement
,
Anti-globalization movement -- Study and teaching (Higher) -- Congresses
2007,2019,2000
Utopian Pedagogy is a critical exploration of educational struggles within and against neoliberalism. Editors Mark Coté, Richard J.F. Day, and Greig de Peuter, along with a number of innovative voices from a variety of different academic fields and political movements, examine three key themes: the university as a contested institution, the role of the politically engaged intellectual, and experiments in alternative education. The collection contributes to the debates on the neoliberal transformation of higher education, and to the diffusion of social movements that insist it is possible to create workable alternatives to the current world order.
This critical examination of the educational dimension of social and political struggles is presented by both professional academics and activists, many of whom are directly involved in the very experiments they discuss. Rescuing and revaluing the concept of utopia, the editors and their international contributors propose that utopian theory and practice acquire a new relevance in light of the hyper-inclusive logic of neoliberalism. Utopian Pedagogy is a challenge to the developing world order that will stimulate debate in the fields of education and beyond, and encourage the development of socially sustainable alternatives.
Contributors:
Michael Albert
Brian Alleyne
Ian Angus
Allan Antliff
Franco Berardi
MarkEdelman Boren
Guido Borio
Enda Brophy
Colectivo Situaciones
Mark Coté
Mariarosa DallaCosta
Richard J.F. Day
Greig de Peuter
Nick DyerWitheford
Henry Giroux
Stuart Hall
Kelly HarrisMartin
Imran Munir
Francesca Pozzi
Gigi Roggero
Shveta Sarda
Sarita Srivastava
Richard Toews
Carlos Alberto Torres
Sebastian Touza
Jerry Zaslove
Challenging Intern Nation: A Roundtable with Intern Labour Activists in Canada
2015
Internships have gained critical attention in Canada, thanks largely to the efforts of intern labour activists, who have generated media coverage, lobbied and advised politicians, conducted education and outreach, and advocated for an end to the proliferation of unpaid internships in Canada. This roundtable interview with intern labour activists Ella Henry, Andrew Langille, Joshua Mandryk, and Claire Seaborn was conducted by Nicole Cohen and Greig de Peuter in Toronto on March 1, 2015. Follow up interviewing was conducted over e-mail in May 2015. The interview has been edited and condensed.
Journal Article
Digital Play
by
Kline, Stephen
,
Dyer-Witheford, Nick
,
de Peuter, Greig
in
TECHNOLOGY & ENGINEERING / Engineering (General)
2023
In a marketplace that demands perpetual upgrades, the survival of interactive play ultimately depends on the adroit management of negotiations between game producers and youthful consumers of this new medium. The authors suggest a model of expansion that encompasses technological innovation, game design, and marketing practices. Their case study of video gaming exposes fundamental tensions between the opposing forces of continuity and change in the information economy: between the play culture of gaming and the spectator culture of television, the dynamism of interactive media and the increasingly homogeneous mass-mediated cultural marketplace, and emerging flexible post-Fordist management strategies and the surviving techniques of mass-mediated marketing. Digital Play suggests a future not of democratizing wired capitalism but instead of continuing tensions between \"access to\" and \"enclosure in\" technological innovation, between inertia and diversity in popular culture markets, and between commodification and free play in the cultural industries.
DOWNLOAD THE ENTIRE SPECIAL ISSUE HERE
by
Unpaid Work, Creative Industries, and Higher Education, Interrogating Internships
,
Greig de Peuter, Nicole S. Cohen, and Enda Brophy, Edited By
2015
DOWNLOAD THE ENTIRE SPECIAL ISSUE HERE
Journal Article
Games of empire : global capitalism and video games
2009
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment.In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary m
Introduction
2015
This article introduces the special issue, \"Interrogating Internships: Unpaid Work, Creative Industries, and Higher Education.\"
Journal Article
This website uses cookies to ensure you get the best experience on our website.