Catalogue Search | MBRL
Search Results Heading
Explore the vast range of titles available.
MBRLSearchResults
-
DisciplineDiscipline
-
Is Peer ReviewedIs Peer Reviewed
-
Item TypeItem Type
-
SubjectSubject
-
YearFrom:-To:
-
More FiltersMore FiltersSourceLanguage
Done
Filters
Reset
15
result(s) for
"Sandy Appleoff Lyons"
Sort by:
Costume Design for Video Games
2020,2019
Costume Design for Video Games: An Exploration of Historical and Fantastical Skins explores the rich and colorful history of fashion throughout the ages. Each page goes into detail concerning the social significance of Iconic period pieces. From the real and the imagined, Costume Design for Video Games highlights the development of costumes and characters that pertain to plots, scenarios, and visionary goals, while also exploring silhouettes and the aesthetics of various eras. This survey of costume design for the video game market includes an exploration of the aesthetics of historical, fantasy, and futuristic influences.
Style Sheets
2020
Each historical chapter we dive into will be accompanied by a terms list and examples of clothing of the era. The sketches used to exemplify the costume components were done by students at Laguna College of Art and Design. All of their sketches were done from authentic research of the period. If you are in a costume class quite possibly, the instructor is sharing actual period pieces with you. If you are going this on your own, you will need to really dig in and research period-authentic clothing to support the information provided in this book.
Book Chapter