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Costume Design for Video Games
by
Sandy Appleoff Lyons
in
Animation art
/ COMPUTERSCIENCEnetBASE
/ Costume design
/ creative problem-solving
/ design principles
/ Game Art
/ Illustration
/ INFORMATIONSCIENCEnetBASE
/ Other Software
/ Rendering
/ SCI-TECHnetBASE
/ STMnetBASE
/ Textures
/ Video game characters
/ Video game characters-Design
/ video games
2020,2019
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Costume Design for Video Games
by
Sandy Appleoff Lyons
in
Animation art
/ COMPUTERSCIENCEnetBASE
/ Costume design
/ creative problem-solving
/ design principles
/ Game Art
/ Illustration
/ INFORMATIONSCIENCEnetBASE
/ Other Software
/ Rendering
/ SCI-TECHnetBASE
/ STMnetBASE
/ Textures
/ Video game characters
/ Video game characters-Design
/ video games
2020,2019
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Do you wish to request the book?
Costume Design for Video Games
by
Sandy Appleoff Lyons
in
Animation art
/ COMPUTERSCIENCEnetBASE
/ Costume design
/ creative problem-solving
/ design principles
/ Game Art
/ Illustration
/ INFORMATIONSCIENCEnetBASE
/ Other Software
/ Rendering
/ SCI-TECHnetBASE
/ STMnetBASE
/ Textures
/ Video game characters
/ Video game characters-Design
/ video games
2020,2019
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eBook
Costume Design for Video Games
2020,2019
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Overview
Costume Design for Video Games: An Exploration of Historical and Fantastical Skins explores the rich and colorful history of fashion throughout the ages. Each page goes into detail concerning the social significance of Iconic period pieces. From the real and the imagined, Costume Design for Video Games highlights the development of costumes and characters that pertain to plots, scenarios, and visionary goals, while also exploring silhouettes and the aesthetics of various eras. This survey of costume design for the video game market includes an exploration of the aesthetics of historical, fantasy, and futuristic influences.
Publisher
CRC Press,Taylor & Francis Group
Subject
ISBN
9781138086050, 1138086053, 9781138085961, 1138085960
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