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17 result(s) for "Literacy Juvenile fiction."
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Reading Things Not Seen: A Reflection on Teaching Reading, Race, and Ghosts in Juvenile Detention
Ezekiel Joubert III discusses the (im)possibilities of using literature that includes the death of or violence on bodies of color and the presence of ghosts of color in curricula that supposedly promote social justice to examine how we read historical and social tragedies that haunt our historical and collective memory. Using the literary responses and reflections from juvenile detainees in a summer reading program, this studies shows how teens identified and named the racialized ghosts present in literature taught to juveniles. The article explains how reading the presence of racialized ghosts within the curriculum allowed students to co-construct knowledge, build a sociopolitical consciousness and engage in dialogue with one another and the texts in the era of extrajudicial killings of people of color in the era of #BlackLivesMatter and Trayvon Martin.
Amber on the mountain
Isolated on her mountain, Amber meets and befriends a girl from the city who gives her the determination to learn to read and write.
Using Urban Fiction to Engage At-Risk and Incarcerated Youths in Literacy Instruction
The article presents a discussion of the potential of young adult urban fiction to engage at‐risk and incarcerated students in literacy instruction. The author provides an overview of the genre and an analysis of why young adult urban fiction is a good choice for educational use with at‐risk and incarcerated teens. The author also offers an evaluative process for selecting the best young adult urban fiction to use with these populations, and she shares some instructional ideas, including a list of books that met her evaluative criteria in her survey of 100 young adult urban fiction titles.
This is my room! : (no tigers allowed)
JoJo's first night in her own room is interrupted by a lion, then a bear, then a tiger and, while the first two obey her keep out sign, the tiger cannot.
(Re)Writing Reality
Every time we ask students to write about themselves or their communities, we are asking them to be vulnerable. We are asking them to examine the world in which they live, break down their protective walls, and expose themselves to the feelings that result from the broken barriers. Therefore, when we ask students to write, we are asking them to be courageous enough to share their truths with us, despite the intense level of openness required to do so. Yet, even though it requires students to be vulnerable, writing enables them to name problems they face, to show adults assets where we might see deficits, and to reframe who they are. This idea of writing as a vulnerable yet beneficial practice drives the work of the Deep Center, a nonprofit organization in Savannah, Georgia. Deep was created with the mission to empower young people to thrive as learners, community leaders, and agents of change.
Graphic Novels: A Brief History and Overview for Library Managers
Graphic novels have long fought to gain literary recognition; however, as the struggle has unfolded, graphic novels have not only achieved this, but have also been recognized for their uses and applications within other disciplines as well. These books have overcome the medium’s criticisms of violence, sexual situations, and stereotypes of male power, and have earned their place in our society, and in libraries. As more libraries, both public and academic, integrate graphic novels into their collections, the potential for criticism and censorship attempts increases. Graphic novels deserve the same recognition and consideration for inclusion in libraries as other literary formats; therefore, library managers must have a basic understanding of the format in order to defend their inclusion in collections to critics.
Adventures in Raspberry Pi
Coding for kids is cool with Raspberry Pi and this elementary guide Even if your kids don't have an ounce of computer geek in them, they can learn to code with Raspberry Pi and this wonderful book. Written for 11- to 15-year-olds and assuming no prior computing knowledge, this book uses the wildly successful, low-cost, credit-card-sized Raspberry Pi computer to explain fundamental computing concepts. Young people will enjoy going through the book's nine fun projects while they learn basic programming and system administration skills, starting with the very basics of how to plug in the board and turn it on. Each project includes a lively and informative video to reinforce the lessons. It's perfect for young, eager self-learners-your kids can jump in, set up their Raspberry Pi, and go through the lessons on their own. Written by Carrie Anne Philbin, a high school teacher of computing who advises the U.K. government on the revised ICT Curriculum Teaches 11- to 15-year-olds programming and system administration skills using Raspberry Pi Features 9 fun projects accompanied by lively and helpful videos Raspberry Pi is a $35/£25 credit-card-sized computer created by the non-profit Raspberry Pi Foundation; over a million have been sold Help your children have fun and learn computing skills at the same time with Adventures in Raspberry Pi.