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2,269 result(s) for "physical layer design"
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Remote interference management in 5G new radio: methods and performance
In time division duplexing based mobile networks, under certain atmospheric ducting conditions, the uplink reception may be interfered by the downlink transmissions of remote base-stations (gNBs) located hundreds of kilometers away. This paper addresses such remote interference problem in a 5G new radio (NR) macro deployment context. Specifically, two potential reference signal (RS) designs for remote interference management (RIM) are described. The first signal structure, denoted as the one OFDM symbol (1OS) based RIM-RS, is building on the channel state information reference signals of 5G NR. The second candidate is referred to as the two OFDM symbol based RIM-RS design, which builds on the design principles of LTE RIM-RS. The achievable detection performance is evaluated by introducing enhanced receiver algorithms together with three feasible propagation delay based gNB grouping and corresponding RIM-RS transmissions schemes. The performance results in terms of the receiver processing gain highlight that the improved detection algorithm assures sufficient performance to detect the remote interference for both RIM-RSs with all evaluated frequency domain comb-like patterns. The benefit of grouping corresponding RIM-RS transmissions from gNBs located on the same area is greater when using same frequency domain resources per transmitted sequence in practical interference scenarios. Furthermore, applying a common base sequence for all gNBs within a group allows to identify the group based on detected sequence and enables adaptive RIM mitigation schemes. On the other hand, it is shown that the 1OS RIM-RS provides smaller overhead and can be frequency multiplexed with the physical downlink shared channel, which opens up the possibility of using gNB group wise 1OS RIM-RS also for UE interference measurements.
Implementation of MIMO data reordering and scheduling methodologies for eight-parallel variable length multi-path delay commutator FFT/IFFT
The IEEE 802.11ac is the recently ratified standard developed for the fifth generation wireless fidelity technology, in which the multi-user (MU) multiple-input multiple-output orthogonal frequency division multiplexing (MIMO-OFDM) technique is adopted for the high data rate communication. In an MIMO-OFDM System, the forward/inverse fast Fourier transform (FFT/IFFT) processor is a key component. On proper reception, the reordering and scheduling of data is important for the optimal utilisation of butterfly resources in the pipelined FFT/IFFT processor. In this study, a mathematical model for an eight-parallel multimode (N = 512/256/128/64) multi-path delay commutator-based FFT/IFFT processor which is suitable for the IEEE 802.11ac compliant MU-MIMO-OFDM system is presented. On the other hand, the data reordering, scheduling methodologies and its architectures are proposed for the pre-, post-FFT/IFFT process are proposed. The design implementations are done using TSMC 65 nm complementary metal–oxide–semiconductor technology at 160 MHz. The power and area metrics with and without clock gating are compared. The clock gated implementation reports show that the power consumption is 17.44 mW for the pre-transformed data reordering and 11.64 mW for the post-transformed data reordering with an area occupation of 0.7694 mm2 and 0.5111 mm2, respectively.
Raptor codes-aided relaying for vehicular infotainment applications
Even though the main motivation behind wireless access for vehicular environments was to support time-sensitive safety applications, typical Internet applications are also required to attract private investment that would help expand the network and reduce the cost of implementing the systems. It is well known that the Automatic Repeat reQuest scheme used in the current IEEE 802.11p standard is highly inefficient for vehicular applications. Therefore a raptor-coded decode-and-forward relaying scheme with an efficient feedback channel, named the ‘r-DF scheme’ for infrastructure-to-vehicle infotainment applications is proposed in this study. The scheme is evaluated using a multi-layered simulator combining a realistic IEEE 802.11p physical and MAC layer design considering the presence of interference in a highway and an urban scenario. The simulation shows that the scheme achieved up to double the average aggregate throughput and tens of decoding time improvements over the state-of-the-art.
Physical layer design, link budget analysis, and digital baseband implementation for 60 GHz short-range applications
The large bandwidth of the 60 GHz frequency band enables wireless short-range applications with data rates of several Gbit/s. The German project EASY-A has focused on early prototype implementations for selected applications, although no generally accepted 60 GHz standard has been available at the time. The implementations are based on application-oriented physical layer designs and link-budget investigations that account for the scenario-specific channel characteristics and for different integration technologies. This paper discusses the results of these investigations and details the hardware implementation of the digital baseband processing that relies on considerable parallelization. The link-budget results show that SiGe technology allows for 1 Gbit/s at a range of 3.5 m in non-line-of-sight environments, while up to 10 Gbit/s are feasible at more than 1 m in case of strong line of sight.
Medium Access in Spread-Spectrum Ad Hoc Networks with Multiuser Detection
Conventional medium access control protocols are designed to avoid simultaneous transmissions, based on a simple collision model in the underlying physical layer. Recently, strong physical layer capabilities, enabled by multiuser detection techniques, have been studied in connection with simple medium access control protocols, for example, slotted ALOHA. We think that neither of these extreme approaches is optimum, particularly in general scenarios where network nodes with different signal processing capabilities coexist. Instead of dealing with interferences in either of the two layers alone, both medium access control and physical layer functionalities should be designed to cooperate and complement each other. We discuss several key aspects for designing such a protocol, especially with an emphasis on iterative multiuser detection, which can provide a good tradeoff between performance and complexity. We propose a new protocol called MUD-MAC which satisfies these key aspects. We analyze its throughput bound and also perform numerical simulations. The simulation results show excellent throughput improvements. It is also demonstrated that the MUD-MAC protocol provides certain fairness among network nodes with different signal processing capabilities.
Adaptive Cross-Layer Distributed Energy-Efficient Resource Allocation Algorithms for Wireless Data Networks
The issue of adaptive and distributed cross-layer resource allocation for energy efficiency in uplink code-division multiple-access (CDMA) wireless data networks is addressed. The resource allocation problems are formulated as noncooperative games wherein each terminal seeks to maximize its own energy efficiency, namely, the number of reliably transmitted information symbols per unit of energy used for transmission. The focus of this paper is on the issue of adaptive and distributed implementation of policies arising from this approach, that is, it is assumed that only readily available measurements, such as the received data, are available at the receiver in order to play the considered games. Both single-cell and multicell networks are considered. Stochastic implementations of noncooperative games for power allocation, spreading code allocation, and choice of the uplink (linear) receiver are thus proposed, and analytical results describing the convergence properties of selected stochastic algorithms are also given. Extensive simulation results show that, in many instances of practical interest, the proposed stochastic algorithms approach with satisfactory accuracy the performance of nonadaptive games, whose implementation requires much more prior information.
Practical Radio Link Resource Allocation for Fair QoS-Provision on OFDMA Downlink with Partial Channel-State Information
We address the problem of resource allocation on the downlink of an OFDMA single-cell system under fairness constraints with limited channel state information (CSI). Target QoS corresponds to a minimum user data rate, a target bit-error rate and a maximum BER-outage probability. The channel model includes path-loss, shadowing, and fading. The only available CSI is the channel average gain of each user. This partial CSI defines a shadowed path-loss that yields a modified user distribution. Resource allocation is based on the shadowed user distribution that we characterize analytically. Thus, under the target QoS, we provide the optimal resource allocation that maximizes the user rate. Compared to full-CSI-based allocation schemes, our solution offers a significant complexity and feedback reduction. Finally, the performance of our method is compared to other existing methods and the robustness of its outage performance to CSI errors is shown.
Cross Layer PHY-MAC Protocol for Wireless Static and Mobile Ad Hoc Networks
Multihop mobile wireless networks have drawn a lot of attention in recent years thanks to their wide applicability in civil and military environments. Since the existing IEEE 802.11 distributed coordination function (DCF) standard does not provide satisfactory access to the wireless medium in multihop mobile networks, we have designed a cross-layer protocol, (CroSs-layer noise aware power driven MAC (SNAPdMac)), which consists of two parts. The protocol first concentrates on the flexible adjustment of the upper and lower bounds of the contention window (CW) to lower the number of collisions. In addition, it uses a power control scheme, triggered by the medium access control (MAC) layer, to limit the waste of energy and also to decrease the number of collisions. Thanks to a noticeable energy conservation and decrease of the number of collisions, it prolongs significantly the lifetime of the network and delays the death of the first node while increasing both the throughput performance and the sending bit rate/throughput fairness among contending flows.
Exploiting Transmit Buffer Information at the Receiver in Block-Fading Channels
It is well known that channel state information at the transmitter (CSIT) leads to higher throughput in fading channels. We motivate the use of transmit buffer information at receiver (TBIR). The thesis of this paper is that having partial or complete instantaneous TBIR leads to a lower packet loss rate in block-fading channels assuming the availability of partial CSIT. We provide a framework for the joint design and analysis of feedback (FB) and feed-forward (FF) information in fading channels. We then introduce two forms of TBIR—statistical and instantaneous—and show the gains of each form of TBIR using a heuristic scheme. For a Rayleigh fading channel, we show that in certain cases the packet error rate reduces by nearly an order of magnitude with just one bit of feed-forward information of TBIR.