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Posthuman Gothic Tale
by
Muñoz-González, Esther
in
Aesthetics
/ American literature
/ Astronauts
/ Epistemology
/ Fear
/ Fear & phobias
/ Fiction
/ Ghosts
/ Gothic fiction
/ Hibernation
/ Houses
/ Housing
/ Humanism
/ Link, Kelly
/ Literary criticism
/ Literary Genres
/ Lovecraft, H P (1890-1937)
/ Murders & murder attempts
/ Ontology
/ Posthumanism
/ Science fiction & fantasy
/ Secrets
/ Short stories
/ Space vehicles
/ Speculative fiction
2024
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Posthuman Gothic Tale
by
Muñoz-González, Esther
in
Aesthetics
/ American literature
/ Astronauts
/ Epistemology
/ Fear
/ Fear & phobias
/ Fiction
/ Ghosts
/ Gothic fiction
/ Hibernation
/ Houses
/ Housing
/ Humanism
/ Link, Kelly
/ Literary criticism
/ Literary Genres
/ Lovecraft, H P (1890-1937)
/ Murders & murder attempts
/ Ontology
/ Posthumanism
/ Science fiction & fantasy
/ Secrets
/ Short stories
/ Space vehicles
/ Speculative fiction
2024
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Do you wish to request the book?
Posthuman Gothic Tale
by
Muñoz-González, Esther
in
Aesthetics
/ American literature
/ Astronauts
/ Epistemology
/ Fear
/ Fear & phobias
/ Fiction
/ Ghosts
/ Gothic fiction
/ Hibernation
/ Houses
/ Housing
/ Humanism
/ Link, Kelly
/ Literary criticism
/ Literary Genres
/ Lovecraft, H P (1890-1937)
/ Murders & murder attempts
/ Ontology
/ Posthumanism
/ Science fiction & fantasy
/ Secrets
/ Short stories
/ Space vehicles
/ Speculative fiction
2024
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Journal Article
Posthuman Gothic Tale
2024
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Overview
It is at the intersection of Posthuman thought, Gothic narratives, and the New Weird mode where “Two Houses” from Kelly Link’s Get in Trouble (2016) can be framed. In the story, six female astronauts alternate years of hibernation and moments of wakefulness in search of a habitable planet. The House of Secrets spaceship is controlled by the AI Maureen. Isolated in space, the astronauts amuse themselves by telling ghost stories. Through the stories, the reader is gradually dislocated from the recognizable landscape of a technologically plausible speculative fiction story to be plunged into a Gothic world of murder, haunted houses, and ghosts. The purpose of this paper is to trace the intersection of Posthuman thought and Gothic characteristics in the story to discuss the slippery relationship between what we believe we are and what we actually are.
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