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AI in Human-computer Gaming: Techniques, Challenges and Opportunities
by
Zhao, Mei-Jing
, Ni, Wan-Cheng
, Huang, Kai-Qi
, Yang, Jun
, Huang, Yan
, Liang, Bin
, Yin, Qi-Yue
, Wang, Liang
, Wu, Shu
in
Artificial intelligence
/ Card games
/ Computer & video games
/ Questions
/ Trends
2023
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Do you wish to request the book?
AI in Human-computer Gaming: Techniques, Challenges and Opportunities
by
Zhao, Mei-Jing
, Ni, Wan-Cheng
, Huang, Kai-Qi
, Yang, Jun
, Huang, Yan
, Liang, Bin
, Yin, Qi-Yue
, Wang, Liang
, Wu, Shu
in
Artificial intelligence
/ Card games
/ Computer & video games
/ Questions
/ Trends
2023
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AI in Human-computer Gaming: Techniques, Challenges and Opportunities
Journal Article
AI in Human-computer Gaming: Techniques, Challenges and Opportunities
2023
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Overview
With the breakthrough of AlphaGo, human-computer gaming AI has ushered in a big explosion, attracting more and more researchers all over the world. As a recognized standard for testing artificial intelligence, various human-computer gaming AI systems (AIs) have been developed, such as Libratus, OpenAI Five, and AlphaStar, which beat professional human players. The rapid development of human-computer gaming AIs indicates a big step for decision-making intelligence, and it seems that current techniques can handle very complex human-computer games. So, one natural question arises: What are the possible challenges of current techniques in human-computer gaming and what are the future trends? To answer the above question, in this paper, we survey recent successful game AIs, covering board game AIs, card game AIs, first-person shooting game AIs, and real-time strategy game AIs. Through this survey, we 1) compare the main difficulties among different kinds of games and the corresponding techniques utilized for achieving professional human-level AIs; 2) summarize the mainstream frameworks and techniques that can be properly relied on for developing AIs for complex human-computer games; 3) raise the challenges or drawbacks of current techniques in the successful AIs; and 4) try to point out future trends in human-computer gaming AIs. Finally, we hope that this brief review can provide an introduction for beginners and inspire insight for researchers in the field of AI in human-computer gaming.
Publisher
Springer Nature B.V
Subject
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