Asset Details
MbrlCatalogueTitleDetail
Do you wish to reserve the book?
Neuromodulation can reduce aggressive behavior elicited by violent video games
by
Andrighetto, Luca
, Bushman, Brad J.
, Riva, Paolo
, Volpato, Chiara
, Gabbiadini, Alessandro
, Romero Lauro, Leonor J.
in
Aggression - physiology
/ Aggression - psychology
/ Behavioral Science and Psychology
/ Cognitive Psychology
/ Competitive Behavior - physiology
/ Emotional Intelligence - physiology
/ Executive Function - physiology
/ Female
/ Functional Laterality
/ Games, Experimental
/ Humans
/ Male
/ Morals
/ Neurosciences
/ Prefrontal Cortex - physiopathology
/ Psychological Tests
/ Psychology
/ Transcranial Direct Current Stimulation - methods
/ Video Games - adverse effects
/ Video Games - psychology
/ Young Adult
2017
Hey, we have placed the reservation for you!
By the way, why not check out events that you can attend while you pick your title.
You are currently in the queue to collect this book. You will be notified once it is your turn to collect the book.
Oops! Something went wrong.
Looks like we were not able to place the reservation. Kindly try again later.
Are you sure you want to remove the book from the shelf?
Neuromodulation can reduce aggressive behavior elicited by violent video games
by
Andrighetto, Luca
, Bushman, Brad J.
, Riva, Paolo
, Volpato, Chiara
, Gabbiadini, Alessandro
, Romero Lauro, Leonor J.
in
Aggression - physiology
/ Aggression - psychology
/ Behavioral Science and Psychology
/ Cognitive Psychology
/ Competitive Behavior - physiology
/ Emotional Intelligence - physiology
/ Executive Function - physiology
/ Female
/ Functional Laterality
/ Games, Experimental
/ Humans
/ Male
/ Morals
/ Neurosciences
/ Prefrontal Cortex - physiopathology
/ Psychological Tests
/ Psychology
/ Transcranial Direct Current Stimulation - methods
/ Video Games - adverse effects
/ Video Games - psychology
/ Young Adult
2017
Oops! Something went wrong.
While trying to remove the title from your shelf something went wrong :( Kindly try again later!
Do you wish to request the book?
Neuromodulation can reduce aggressive behavior elicited by violent video games
by
Andrighetto, Luca
, Bushman, Brad J.
, Riva, Paolo
, Volpato, Chiara
, Gabbiadini, Alessandro
, Romero Lauro, Leonor J.
in
Aggression - physiology
/ Aggression - psychology
/ Behavioral Science and Psychology
/ Cognitive Psychology
/ Competitive Behavior - physiology
/ Emotional Intelligence - physiology
/ Executive Function - physiology
/ Female
/ Functional Laterality
/ Games, Experimental
/ Humans
/ Male
/ Morals
/ Neurosciences
/ Prefrontal Cortex - physiopathology
/ Psychological Tests
/ Psychology
/ Transcranial Direct Current Stimulation - methods
/ Video Games - adverse effects
/ Video Games - psychology
/ Young Adult
2017
Please be aware that the book you have requested cannot be checked out. If you would like to checkout this book, you can reserve another copy
We have requested the book for you!
Your request is successful and it will be processed during the Library working hours. Please check the status of your request in My Requests.
Oops! Something went wrong.
Looks like we were not able to place your request. Kindly try again later.
Neuromodulation can reduce aggressive behavior elicited by violent video games
Journal Article
Neuromodulation can reduce aggressive behavior elicited by violent video games
2017
Request Book From Autostore
and Choose the Collection Method
Overview
Research has shown that exposure to violent media increases aggression. However, the neural underpinnings of violent-media-related aggression are poorly understood. Additionally, few experiments have tested hypotheses concerning how to reduce violent-media-related aggression. In this experiment, we focused on a brain area involved in the regulation of aggressive impulses—the right ventrolateral prefrontal cortex (rVLPFC). We tested the hypothesis that brain polarization through anodal transcranial direct current stimulation (tDCS) over rVLPFC reduces aggression related to violent video games. Participants (
N
= 79) were randomly assigned to play a violent or a nonviolent video game while receiving anodal or sham stimulation. Afterward, participants aggressed against an ostensible partner using the Taylor aggression paradigm (Taylor
Journal of Personality, 35,
297–310, 1967), which measures both unprovoked and provoked aggression. Among those who received sham stimulation, unprovoked aggression was significantly higher for violent-game players than for nonviolent-game players. Among those who received anodal stimulation, unprovoked aggression did not differ for violent- and nonviolent-game players. Thus, anodal stimulation reduced unprovoked aggression in violent-game players. No significant effects were found for provoked aggression, suggesting tit-for-tat responding. This experiment sheds light on one possible neural underpinning of violent-media-related aggression—the rVLPFC, a brain area involved in regulating negative feelings and aggressive impulses.
Publisher
Springer US,Springer Nature B.V
Subject
This website uses cookies to ensure you get the best experience on our website.