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The Girls Creating Games Program: Strategies for Engaging Middle-School Girls in Information Technology
by
Denner, Jill
, Linda Werner
, Shannon Campe
, Steve Bean
in
After school programs
/ Computer games
/ Computer programming
/ Computer science
/ Computer technology
/ Computers in education
/ Curricula
/ Design
/ Females
/ Gender roles
/ Girls
/ Information technology
/ Middle school students
/ Stereotypes
/ Student participation
/ Vocational guidance
/ Women college students
/ Womens studies
2005
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The Girls Creating Games Program: Strategies for Engaging Middle-School Girls in Information Technology
by
Denner, Jill
, Linda Werner
, Shannon Campe
, Steve Bean
in
After school programs
/ Computer games
/ Computer programming
/ Computer science
/ Computer technology
/ Computers in education
/ Curricula
/ Design
/ Females
/ Gender roles
/ Girls
/ Information technology
/ Middle school students
/ Stereotypes
/ Student participation
/ Vocational guidance
/ Women college students
/ Womens studies
2005
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Do you wish to request the book?
The Girls Creating Games Program: Strategies for Engaging Middle-School Girls in Information Technology
by
Denner, Jill
, Linda Werner
, Shannon Campe
, Steve Bean
in
After school programs
/ Computer games
/ Computer programming
/ Computer science
/ Computer technology
/ Computers in education
/ Curricula
/ Design
/ Females
/ Gender roles
/ Girls
/ Information technology
/ Middle school students
/ Stereotypes
/ Student participation
/ Vocational guidance
/ Women college students
/ Womens studies
2005
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The Girls Creating Games Program: Strategies for Engaging Middle-School Girls in Information Technology
Journal Article
The Girls Creating Games Program: Strategies for Engaging Middle-School Girls in Information Technology
2005
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Overview
Denner et al describe Girls Creating Games, an after-school and summer program for middle-school girls designed to address the barriers to girls' active participation in information technology. As others have done in coed settings, they put girls in the role of designer by teaching them to program an interactive computer game.
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