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COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD
COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD
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COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD
COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD

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COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD
COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD
Journal Article

COMPUTER GRAPHICS - ENGINEERING ANIMATION STUDY PROGRAM AT THE FACULTY OF TECHNICAL SCIENCES IN NOVI SAD

2019
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Overview
A general division of our study program would be into two parts: one in which students learn all the techniques and software needed for digital production of animated films and visual effects and the other which is primarily focused on the processing or manipulation with pictures. [...]the rules require that there is a certain percent of subjects belonging to the appropriate groups. [...]the division into groups of subjects at UAS is as follows: 1. In the introduction we said that general division of our study program would be into two parts: one in which students learn all the techniques and software needed for digital production of animated films and visual effects and another is primarily focused on the processing or manipulation with pictures. To create computer animations, we use a variety of 2D and 3D drawing software (Photoshop, 3DS Max, Solid Works), software for Motion Capture (VICON MC System, Motion Builder), for Compositing (After Effects), 2D and 3D Tracking (Boujou), Digital Sculpting (Z Brush), Photogrammetry (Photo Modeler Scanner) etc.

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