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Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum
by
Sofronoff, Kate
, Weiss, Jonathan
, Beaumont, Renae
, Walker, Hugh
in
Academic Achievement
/ Attention Deficit Hyperactivity Disorder
/ Autism
/ Autism Spectrum Disorder - therapy
/ Autism Spectrum Disorders
/ Autistic children
/ Autistic Disorder
/ Behavior Modification
/ Behavior Problems
/ Behavioral Science and Psychology
/ Behavioral Sciences
/ Boys
/ Caregivers
/ Child
/ Child and School Psychology
/ Child Behavior
/ Children
/ Clinical trials
/ Cognition & reasoning
/ Cognitive ability
/ Cognitive skills
/ Cognitive skills training
/ College Science
/ Computer & video games
/ Computer Games
/ Computers
/ Control Groups
/ Cost analysis
/ Cost Effectiveness
/ COVID-19
/ Direct Instruction
/ Educational Games
/ Effect Size
/ Emotional Development
/ Evaluation
/ Female
/ Game Based Learning
/ Generalization
/ Girls
/ Humans
/ Intelligence Tests
/ Interpersonal Competence
/ Learning Theories
/ Male
/ Neurosciences
/ Original Paper
/ Outcome Measures
/ Pandemics
/ Parent Child Relationship
/ Parent-child relations
/ Parents
/ Parents & parenting
/ Pediatrics
/ Pervasive Developmental Disorders
/ Program Effectiveness
/ Psychology
/ Public Health
/ Randomized Controlled Trials
/ SARS-CoV-2
/ Self Efficacy
/ Self Evaluation (Individuals)
/ Skill development
/ Skills
/ Social aspects
/ Social behavior
/ Social factors
/ Social Skills
/ Teachers
/ Treatment methods
/ Video Games
2021
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Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum
by
Sofronoff, Kate
, Weiss, Jonathan
, Beaumont, Renae
, Walker, Hugh
in
Academic Achievement
/ Attention Deficit Hyperactivity Disorder
/ Autism
/ Autism Spectrum Disorder - therapy
/ Autism Spectrum Disorders
/ Autistic children
/ Autistic Disorder
/ Behavior Modification
/ Behavior Problems
/ Behavioral Science and Psychology
/ Behavioral Sciences
/ Boys
/ Caregivers
/ Child
/ Child and School Psychology
/ Child Behavior
/ Children
/ Clinical trials
/ Cognition & reasoning
/ Cognitive ability
/ Cognitive skills
/ Cognitive skills training
/ College Science
/ Computer & video games
/ Computer Games
/ Computers
/ Control Groups
/ Cost analysis
/ Cost Effectiveness
/ COVID-19
/ Direct Instruction
/ Educational Games
/ Effect Size
/ Emotional Development
/ Evaluation
/ Female
/ Game Based Learning
/ Generalization
/ Girls
/ Humans
/ Intelligence Tests
/ Interpersonal Competence
/ Learning Theories
/ Male
/ Neurosciences
/ Original Paper
/ Outcome Measures
/ Pandemics
/ Parent Child Relationship
/ Parent-child relations
/ Parents
/ Parents & parenting
/ Pediatrics
/ Pervasive Developmental Disorders
/ Program Effectiveness
/ Psychology
/ Public Health
/ Randomized Controlled Trials
/ SARS-CoV-2
/ Self Efficacy
/ Self Evaluation (Individuals)
/ Skill development
/ Skills
/ Social aspects
/ Social behavior
/ Social factors
/ Social Skills
/ Teachers
/ Treatment methods
/ Video Games
2021
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Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum
by
Sofronoff, Kate
, Weiss, Jonathan
, Beaumont, Renae
, Walker, Hugh
in
Academic Achievement
/ Attention Deficit Hyperactivity Disorder
/ Autism
/ Autism Spectrum Disorder - therapy
/ Autism Spectrum Disorders
/ Autistic children
/ Autistic Disorder
/ Behavior Modification
/ Behavior Problems
/ Behavioral Science and Psychology
/ Behavioral Sciences
/ Boys
/ Caregivers
/ Child
/ Child and School Psychology
/ Child Behavior
/ Children
/ Clinical trials
/ Cognition & reasoning
/ Cognitive ability
/ Cognitive skills
/ Cognitive skills training
/ College Science
/ Computer & video games
/ Computer Games
/ Computers
/ Control Groups
/ Cost analysis
/ Cost Effectiveness
/ COVID-19
/ Direct Instruction
/ Educational Games
/ Effect Size
/ Emotional Development
/ Evaluation
/ Female
/ Game Based Learning
/ Generalization
/ Girls
/ Humans
/ Intelligence Tests
/ Interpersonal Competence
/ Learning Theories
/ Male
/ Neurosciences
/ Original Paper
/ Outcome Measures
/ Pandemics
/ Parent Child Relationship
/ Parent-child relations
/ Parents
/ Parents & parenting
/ Pediatrics
/ Pervasive Developmental Disorders
/ Program Effectiveness
/ Psychology
/ Public Health
/ Randomized Controlled Trials
/ SARS-CoV-2
/ Self Efficacy
/ Self Evaluation (Individuals)
/ Skill development
/ Skills
/ Social aspects
/ Social behavior
/ Social factors
/ Social Skills
/ Teachers
/ Treatment methods
/ Video Games
2021
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Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum
Journal Article
Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum
2021
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Overview
Families often face financial and geographical barriers to services for children with autism. The current study explored the effectiveness of a parent-supported adaptation of the computer game-based social skills program Secret Agent Society (SAS). Seventy child-parent dyads were randomized to SAS (
n
= 35) or a caregiver-supported cognitive skills training game (CIA—control comparison;
n
= 35), both completed over 10 weeks. Child participants were on the autism spectrum and aged seven to 12 years (60 boys, 10 girls). SAS participants improved more than CIA participants on parent-rated social skills and problem behaviors and teacher-rated social skills. Findings suggest the intervention may be a convenient, cost-effective therapeutic approach, especially during times of restricted face-to-face service access, such as COVID-19.
Publisher
Springer US,Springer,Springer Nature B.V
Subject
/ Attention Deficit Hyperactivity Disorder
/ Autism
/ Autism Spectrum Disorder - therapy
/ Behavioral Science and Psychology
/ Boys
/ Child
/ Children
/ COVID-19
/ Female
/ Girls
/ Humans
/ Male
/ Parents
/ Pervasive Developmental Disorders
/ Randomized Controlled Trials
/ Self Evaluation (Individuals)
/ Skills
/ Teachers
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