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Four Skills Tomorrow's Innovation Workforce Will Need
by
Marion, Tucker J
, Fixson, Sebastian K
, Brown, Greg
in
Artificial intelligence
/ Clinical outcomes
/ Collaboration
/ Design
/ Designers
/ Employees
/ Employment
/ Entrepreneurship
/ Innovations
/ Internet of Things
/ Product development
/ Recovery (Medical)
/ Sensors
/ Skills
/ Teams
/ Technological change
/ Technology adoption
/ Transplants & implants
/ Workforce
2020
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Four Skills Tomorrow's Innovation Workforce Will Need
by
Marion, Tucker J
, Fixson, Sebastian K
, Brown, Greg
in
Artificial intelligence
/ Clinical outcomes
/ Collaboration
/ Design
/ Designers
/ Employees
/ Employment
/ Entrepreneurship
/ Innovations
/ Internet of Things
/ Product development
/ Recovery (Medical)
/ Sensors
/ Skills
/ Teams
/ Technological change
/ Technology adoption
/ Transplants & implants
/ Workforce
2020
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Do you wish to request the book?
Four Skills Tomorrow's Innovation Workforce Will Need
by
Marion, Tucker J
, Fixson, Sebastian K
, Brown, Greg
in
Artificial intelligence
/ Clinical outcomes
/ Collaboration
/ Design
/ Designers
/ Employees
/ Employment
/ Entrepreneurship
/ Innovations
/ Internet of Things
/ Product development
/ Recovery (Medical)
/ Sensors
/ Skills
/ Teams
/ Technological change
/ Technology adoption
/ Transplants & implants
/ Workforce
2020
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Journal Article
Four Skills Tomorrow's Innovation Workforce Will Need
2020
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Overview
Throughout history, new technologies have demanded step shifts in the skills that companies need. Like the First Industrial Revolution's steam-powered factories, the Second Industrial Revolution's mass-production tools and techniques, and the Third Industrial Revolution's Internet-based technologies, the Fourth Industrial Revolution--currently being driven by the convergence of new digital, biological, and physical technologies--is changing the nature of work as we know it. Now the challenge is to hire and develop the next generation of workers who will use artificial intelligence, robotics, quantum computing, genetic engineering, 3D printing, virtual reality, and the like in their jobs. The problem, strangely enough, appears to be two-sided. People at all levels complain bitterly about being either underqualified or overqualified for the jobs that companies advertise. In addition, local and regional imbalances among the kinds of people companies want and the skills available in labor pools are resulting in unfilled vacancies, slowing down the adoption of new technologies. Here, Marion et al discuss the impact of digital design and product development tools on organizations, their people, and their project.
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